An exercise in high-poly modeling, and so decided to make some fancy jewelry and glasses that would belong to my Wizard. Used physical materials in 3DS Max to brainstorm the look I wanted, and was able to recreate those materials in Marmoset. I used real jewelry I own as reference, trying to get as close to the real thing as possible as I was going for real-world accuracy in the individual pieces.
3D Viewer
Removed table legs to fit in Artstation's size limits.